DaCrowz takes a break from riding atop circus hippos to surf through the digital realm of VRAINS. How does its first episode stack up to previous entries in the franchise, and what sort of future can be expected for the show?
The first Guardians of the Galaxy film is fondly regarded as one of the standout films of the Marvel Cinematic Universe. Does the much anticipated sequel live up to expectations? Take a look this week with Medraut.
The training camp rolls to a conclusion, but has it been a worthwhile stop before the next main tournament? DaCrowz discusses just how the camp elevates our favorite Crows.
Taking a trip to the science fiction styling of the 1980's, Medraut takes a look at Paper Girls, a colorful adventure from Image comics. Should you pick it up, or leave it on the shelf?
A group of fairly idols makes its debut in Code of the Duelist. DaCrowz examines the tricks the girls are capable of and discusses how a certain few tech cards can propel them to chart-topping success.
With the battle to reclaim Wall Maria reaching its conclusion, both sides are in danger of annihilation. Does this volume deliver a satisfying resolution to the excitement and drama of this sacrifice-filled battle? DaCrowz isn't so sure.
I am DaCrowz, founder and administrator of Cards on the Table. This website exists in order for myself and a few other media critic friends to share our thoughts and opinions on content such as anime, manga, comics, movies, and television series. We understand that media can be good and enjoyable simply by virtue of being entertaining. However, we also understand that just because something is entertaining does not necessarily equate to it being well-constructed, inventive, or engrossing. Our goal is to break down and analyze media to not only help more selective consumers choose their entertainment but to also view media from a critical standpoint and gauge the effectiveness of the creators’ creative decisions.
DaCrowz sits down with the first few volumes of this vampire story. Can this series overcome the cliches and tropes of a genre that is past its prime and stand on its own?