Coming off of the incredibly strong previous few episodes, Medraut is excited for what episode 13 has to offer. But what is that exactly?
Thanks to Aoi's arrival, Yusaku is saved from a desperate situation. Can the two of them fend off the flawless AI duelists as Akira and Ema make their way to the data bank?
Akira unexpectedly steps forward to duel Playmaker. What are his motives, and just what is SOL Technologies hiding?
Engaged in a fierce battle, Yusaku and Akira exchange blows as secrets regarding the incident 10 years ago come to light.
Akira's victory is practically assured, but Playmaker refuses to give in. What ace does he have to get out of such a desperate situation?
As Shoichi and Yusaku plan their next move, Ignis relates his daring exploits to Roboppi.
When duelists start becoming trapped in Link VRAINS, Yusaku realizes the Knights of Hanoi are targeting duelists that might be Playmaker. Before he can challenge Hanoi to put a stop to the incidents, Go Onizuka arrives and challenges the nefarious Dr. Genome by placing some valuable information on the line.
Go commences his duel with Dr. Genome. Remembering his duel with Playmaker, Go decides to adopt a new dueling style in order to push himself even further.
Go realizes he must push himself even further to overcome Dr. Genome.
Facing pressures on all sides, Aoi must make a decision regarding her involvement in the fight against Hanoi. Baira and Faust continue to track down Playmaker in order to help Revolver avoid a bad outcome.
Locked in a hopeless situation by Vyra, Blue Angel must rely on her risky Skill to pull off a miracle.
Refusing to remain a bystander, Naoki makes the leap into Link VRAINS as the hero Lonely Brave.
Playmaker rushes to save Lonely Brave (Brave Max?) from Faust, who forces Playmaker into a duel.
DaCrowz hashes out his thoughts on about a year's worth of Yu-Gi-Oh! How's the show fared during his absence?
Or, How to Substitute Aesthetic Changes in Place of Character Development.