The evil has been defeated.
Blood Shepherd takes over the role of main character and attempts a speed run on the boss.
In which Revolver teaches Blood Shepherd how to adapt to the meta.
Or, How to Substitute Aesthetic Changes in Place of Character Development.
DaCrowz hashes out his thoughts on about a year's worth of Yu-Gi-Oh! How's the show fared during his absence?
In which Konami finally realizes FTKs exist.
DaCrowz shares some tips on his Saryuja OTK deck that recently finished 5th at a Yu-Gi-Oh! Regional Qualifier.
It's 2018 and we're still banning Blackwings.
Playmaker rushes to save Lonely Brave (Brave Max?) from Faust, who forces Playmaker into a duel.
Refusing to remain a bystander, Naoki makes the leap into Link VRAINS as the hero Lonely Brave.
Locked in a hopeless situation by Vyra, Blue Angel must rely on her risky Skill to pull off a miracle.
Facing pressures on all sides, Aoi must make a decision regarding her involvement in the fight against Hanoi. Baira and Faust continue to track down Playmaker in order to help Revolver avoid a bad outcome.
Go realizes he must push himself even further to overcome Dr. Genome.
Because I missed posting the last one. Goodbye, our SPYRAL overlords.
Go commences his duel with Dr. Genome. Remembering his duel with Playmaker, Go decides to adopt a new dueling style in order to push himself even further.